﻿#include "painter.h"

Painter::Painter(QObject* parent)
	: QObject(parent)
{

}

void Painter::setStart(const QPoint& point)
{
	start_point = point;
}

void Painter::setFinal(const QPoint& point)
{
	final_point = point;
}

QPoint Painter::getStart() const
{
	return start_point;
}

QPoint Painter::getFinal() const
{
	return final_point;
}
